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gls_trace.c File Reference

Macros

#define TRACE
 

Functions

fxMesaContext trace_fxMesaCreateContext (GLuint win, GrScreenResolution_t res, GrScreenRefresh_t ref, const GLint attribList[])
 
void trace_fxMesaDestroyContext (fxMesaContext fxMesa)
 
void trace_fxMesaMakeCurrent (fxMesaContext fxMesa)
 
void trace_fxMesaSwapBuffers (void)
 
void trace_glAccum (GLenum op, GLfloat value)
 
void trace_glAlphaFunc (GLenum func, GLclampf ref)
 
GLboolean trace_glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences)
 
void trace_glArrayElement (GLint i)
 
void trace_glBegin (GLenum mode)
 
void trace_glBindTexture (GLenum target, GLuint texture)
 
void trace_glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
 
void trace_glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
 
void trace_glBlendEquation (GLenum mode)
 
void trace_glBlendFunc (GLenum sfactor, GLenum dfactor)
 
void trace_glCallList (GLuint list)
 
void trace_glCallLists (GLsizei n, GLenum type, const GLvoid *lists)
 
void trace_glClear (GLbitfield mask)
 
void trace_glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
 
void trace_glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
 
void trace_glClearDepth (GLclampd depth)
 
void trace_glClearIndex (GLfloat c)
 
void trace_glClearStencil (GLint s)
 
void trace_glClipPlane (GLenum plane, const GLdouble *equation)
 
void trace_glColor3b (GLbyte red, GLbyte green, GLbyte blue)
 
void trace_glColor3bv (const GLbyte *v)
 
void trace_glColor3d (GLdouble red, GLdouble green, GLdouble blue)
 
void trace_glColor3dv (const GLdouble *v)
 
void trace_glColor3f (GLfloat red, GLfloat green, GLfloat blue)
 
void trace_glColor3fv (const GLfloat *v)
 
void trace_glColor3i (GLint red, GLint green, GLint blue)
 
void trace_glColor3iv (const GLint *v)
 
void trace_glColor3s (GLshort red, GLshort green, GLshort blue)
 
void trace_glColor3sv (const GLshort *v)
 
void trace_glColor3ub (GLubyte red, GLubyte green, GLubyte blue)
 
void trace_glColor3ubv (const GLubyte *v)
 
void trace_glColor3ui (GLuint red, GLuint green, GLuint blue)
 
void trace_glColor3uiv (const GLuint *v)
 
void trace_glColor3us (GLushort red, GLushort green, GLushort blue)
 
void trace_glColor3usv (const GLushort *v)
 
void trace_glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
 
void trace_glColor4bv (const GLbyte *v)
 
void trace_glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
 
void trace_glColor4dv (const GLdouble *v)
 
void trace_glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
 
void trace_glColor4fv (const GLfloat *v)
 
void trace_glColor4i (GLint red, GLint green, GLint blue, GLint alpha)
 
void trace_glColor4iv (const GLint *v)
 
void trace_glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha)
 
void trace_glColor4sv (const GLshort *v)
 
void trace_glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
 
void trace_glColor4ubv (const GLubyte *v)
 
void trace_glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha)
 
void trace_glColor4uiv (const GLuint *v)
 
void trace_glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha)
 
void trace_glColor4usv (const GLushort *v)
 
void trace_glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
 
void trace_glColorMaterial (GLenum face, GLenum mode)
 
void trace_glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
 
void trace_glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
 
void trace_glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
 
void trace_glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params)
 
void trace_glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params)
 
void trace_glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
 
void trace_glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
 
void trace_glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params)
 
void trace_glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params)
 
void trace_glConvolutionParameteri (GLenum target, GLenum pname, GLint params)
 
void trace_glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params)
 
void trace_glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
 
void trace_glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
 
void trace_glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
 
void trace_glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
 
void trace_glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
 
void trace_glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
 
void trace_glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
 
void trace_glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
 
void trace_glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
 
void trace_glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
 
void trace_glCullFace (GLenum mode)
 
void trace_glDeleteLists (GLuint list, GLsizei range)
 
void trace_glDeleteTextures (GLsizei n, const GLuint *textures)
 
void trace_glDepthFunc (GLenum func)
 
void trace_glDepthMask (GLboolean flag)
 
void trace_glDepthRange (GLclampd near_val, GLclampd far_val)
 
void trace_glDisable (GLenum cap)
 
void trace_glDisableClientState (GLenum cap)
 
void trace_glDrawArrays (GLenum mode, GLint first, GLsizei count)
 
void trace_glDrawBuffer (GLenum mode)
 
void trace_glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
 
void trace_glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
 
void trace_glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
 
void trace_glEdgeFlag (GLboolean flag)
 
void trace_glEdgeFlagPointer (GLsizei stride, const GLvoid *ptr)
 
void trace_glEdgeFlagv (const GLboolean *flag)
 
void trace_glEnable (GLenum cap)
 
void trace_glEnableClientState (GLenum cap)
 
void trace_glEnd (void)
 
void trace_glEndList (void)
 
void trace_glEvalCoord1d (GLdouble u)
 
void trace_glEvalCoord1dv (const GLdouble *u)
 
void trace_glEvalCoord1f (GLfloat u)
 
void trace_glEvalCoord1fv (const GLfloat *u)
 
void trace_glEvalCoord2d (GLdouble u, GLdouble v)
 
void trace_glEvalCoord2dv (const GLdouble *u)
 
void trace_glEvalCoord2f (GLfloat u, GLfloat v)
 
void trace_glEvalCoord2fv (const GLfloat *u)
 
void trace_glEvalMesh1 (GLenum mode, GLint i1, GLint i2)
 
void trace_glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
 
void trace_glEvalPoint1 (GLint i)
 
void trace_glEvalPoint2 (GLint i, GLint j)
 
void trace_glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer)
 
void trace_glFinish (void)
 
void trace_glFlush (void)
 
void trace_glFogf (GLenum pname, GLfloat param)
 
void trace_glFogfv (GLenum pname, const GLfloat *params)
 
void trace_glFogi (GLenum pname, GLint param)
 
void trace_glFogiv (GLenum pname, const GLint *params)
 
void trace_glFrontFace (GLenum mode)
 
void trace_glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val)
 
GLuint trace_glGenLists (GLsizei range)
 
void trace_glGenTextures (GLsizei n, GLuint *textures)
 
void trace_glGetBooleanv (GLenum pname, GLboolean *params)
 
void trace_glGetClipPlane (GLenum plane, GLdouble *equation)
 
void trace_glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table)
 
void trace_glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params)
 
void trace_glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params)
 
void trace_glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image)
 
void trace_glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params)
 
void trace_glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params)
 
void trace_glGetDoublev (GLenum pname, GLdouble *params)
 
GLenum trace_glGetError (void)
 
void trace_glGetFloatv (GLenum pname, GLfloat *params)
 
void trace_glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
 
void trace_glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params)
 
void trace_glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params)
 
void trace_glGetIntegerv (GLenum pname, GLint *params)
 
void trace_glGetLightfv (GLenum light, GLenum pname, GLfloat *params)
 
void trace_glGetLightiv (GLenum light, GLenum pname, GLint *params)
 
void trace_glGetMapdv (GLenum target, GLenum query, GLdouble *v)
 
void trace_glGetMapfv (GLenum target, GLenum query, GLfloat *v)
 
void trace_glGetMapiv (GLenum target, GLenum query, GLint *v)
 
void trace_glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params)
 
void trace_glGetMaterialiv (GLenum face, GLenum pname, GLint *params)
 
void trace_glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values)
 
void trace_glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params)
 
void trace_glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params)
 
void trace_glGetPixelMapfv (GLenum map, GLfloat *values)
 
void trace_glGetPixelMapuiv (GLenum map, GLuint *values)
 
void trace_glGetPixelMapusv (GLenum map, GLushort *values)
 
void trace_glGetPointerv (GLenum pname, void **params)
 
void trace_glGetPolygonStipple (GLubyte *mask)
 
void trace_glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
 
const GLubytetrace_glGetString (GLenum name)
 
void trace_glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params)
 
void trace_glGetTexEnviv (GLenum target, GLenum pname, GLint *params)
 
void trace_glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params)
 
void trace_glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params)
 
void trace_glGetTexGeniv (GLenum coord, GLenum pname, GLint *params)
 
void trace_glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
 
void trace_glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params)
 
void trace_glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params)
 
void trace_glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params)
 
void trace_glGetTexParameteriv (GLenum target, GLenum pname, GLint *params)
 
void trace_glHint (GLenum target, GLenum mode)
 
void trace_glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
 
void trace_glIndexd (GLdouble c)
 
void trace_glIndexdv (const GLdouble *c)
 
void trace_glIndexf (GLfloat c)
 
void trace_glIndexfv (const GLfloat *c)
 
void trace_glIndexi (GLint c)
 
void trace_glIndexiv (const GLint *c)
 
void trace_glIndexMask (GLuint mask)
 
void trace_glIndexPointer (GLenum type, GLsizei stride, const GLvoid *ptr)
 
void trace_glIndexs (GLshort c)
 
void trace_glIndexsv (const GLshort *c)
 
void trace_glIndexub (GLubyte c)
 
void trace_glIndexubv (const GLubyte *c)
 
void trace_glInitNames (void)
 
void trace_glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer)
 
GLboolean trace_glIsEnabled (GLenum cap)
 
GLboolean trace_glIsList (GLuint list)
 
GLboolean trace_glIsTexture (GLuint texture)
 
void trace_glLightf (GLenum light, GLenum pname, GLfloat param)
 
void trace_glLightfv (GLenum light, GLenum pname, const GLfloat *params)
 
void trace_glLighti (GLenum light, GLenum pname, GLint param)
 
void trace_glLightiv (GLenum light, GLenum pname, const GLint *params)
 
void trace_glLightModelf (GLenum pname, GLfloat param)
 
void trace_glLightModelfv (GLenum pname, const GLfloat *params)
 
void trace_glLightModeli (GLenum pname, GLint param)
 
void trace_glLightModeliv (GLenum pname, const GLint *params)
 
void trace_glLineStipple (GLint factor, GLushort pattern)
 
void trace_glLineWidth (GLfloat width)
 
void trace_glListBase (GLuint base)
 
void trace_glLoadIdentity (void)
 
void trace_glLoadMatrixd (const GLdouble *m)
 
void trace_glLoadMatrixf (const GLfloat *m)
 
void trace_glLoadName (GLuint name)
 
void trace_glLogicOp (GLenum opcode)
 
void trace_glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
 
void trace_glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
 
void trace_glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
 
void trace_glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
 
void trace_glMapGrid1d (GLint un, GLdouble u1, GLdouble u2)
 
void trace_glMapGrid1f (GLint un, GLfloat u1, GLfloat u2)
 
void trace_glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
 
void trace_glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
 
void trace_glMaterialf (GLenum face, GLenum pname, GLfloat param)
 
void trace_glMaterialfv (GLenum face, GLenum pname, const GLfloat *params)
 
void trace_glMateriali (GLenum face, GLenum pname, GLint param)
 
void trace_glMaterialiv (GLenum face, GLenum pname, const GLint *params)
 
void trace_glMatrixMode (GLenum mode)
 
void trace_glMinmax (GLenum target, GLenum internalformat, GLboolean sink)
 
void trace_glMultMatrixd (const GLdouble *m)
 
void trace_glMultMatrixf (const GLfloat *m)
 
void trace_glNewList (GLuint list, GLenum mode)
 
void trace_glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz)
 
void trace_glNormal3bv (const GLbyte *v)
 
void trace_glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz)
 
void trace_glNormal3dv (const GLdouble *v)
 
void trace_glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz)
 
void trace_glNormal3fv (const GLfloat *v)
 
void trace_glNormal3i (GLint nx, GLint ny, GLint nz)
 
void trace_glNormal3iv (const GLint *v)
 
void trace_glNormal3s (GLshort nx, GLshort ny, GLshort nz)
 
void trace_glNormal3sv (const GLshort *v)
 
void trace_glNormalPointer (GLenum type, GLsizei stride, const GLvoid *ptr)
 
void trace_glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val)
 
void trace_glPassThrough (GLfloat token)
 
void trace_glPixelMapfv (GLenum map, GLint mapsize, const GLfloat *values)
 
void trace_glPixelMapuiv (GLenum map, GLint mapsize, const GLuint *values)
 
void trace_glPixelMapusv (GLenum map, GLint mapsize, const GLushort *values)
 
void trace_glPixelStoref (GLenum pname, GLfloat param)
 
void trace_glPixelStorei (GLenum pname, GLint param)
 
void trace_glPixelTransferf (GLenum pname, GLfloat param)
 
void trace_glPixelTransferi (GLenum pname, GLint param)
 
void trace_glPixelZoom (GLfloat xfactor, GLfloat yfactor)
 
void trace_glPointSize (GLfloat size)
 
void trace_glPolygonMode (GLenum face, GLenum mode)
 
void trace_glPolygonOffset (GLfloat factor, GLfloat units)
 
void trace_glPolygonStipple (const GLubyte *mask)
 
void trace_glPopAttrib (void)
 
void trace_glPopClientAttrib (void)
 
void trace_glPopMatrix (void)
 
void trace_glPopName (void)
 
void trace_glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities)
 
void trace_glPushAttrib (GLbitfield mask)
 
void trace_glPushClientAttrib (GLbitfield mask)
 
void trace_glPushMatrix (void)
 
void trace_glPushName (GLuint name)
 
void trace_glRasterPos2d (GLdouble x, GLdouble y)
 
void trace_glRasterPos2dv (const GLdouble *v)
 
void trace_glRasterPos2f (GLfloat x, GLfloat y)
 
void trace_glRasterPos2fv (const GLfloat *v)
 
void trace_glRasterPos2i (GLint x, GLint y)
 
void trace_glRasterPos2iv (const GLint *v)
 
void trace_glRasterPos2s (GLshort x, GLshort y)
 
void trace_glRasterPos2sv (const GLshort *v)
 
void trace_glRasterPos3d (GLdouble x, GLdouble y, GLdouble z)
 
void trace_glRasterPos3dv (const GLdouble *v)
 
void trace_glRasterPos3f (GLfloat x, GLfloat y, GLfloat z)
 
void trace_glRasterPos3fv (const GLfloat *v)
 
void trace_glRasterPos3i (GLint x, GLint y, GLint z)
 
void trace_glRasterPos3iv (const GLint *v)
 
void trace_glRasterPos3s (GLshort x, GLshort y, GLshort z)
 
void trace_glRasterPos3sv (const GLshort *v)
 
void trace_glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
void trace_glRasterPos4dv (const GLdouble *v)
 
void trace_glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 
void trace_glRasterPos4fv (const GLfloat *v)
 
void trace_glRasterPos4i (GLint x, GLint y, GLint z, GLint w)
 
void trace_glRasterPos4iv (const GLint *v)
 
void trace_glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w)
 
void trace_glRasterPos4sv (const GLshort *v)
 
void trace_glReadBuffer (GLenum mode)
 
void trace_glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
 
void trace_glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
 
void trace_glRectdv (const GLdouble *v1, const GLdouble *v2)
 
void trace_glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
 
void trace_glRectfv (const GLfloat *v1, const GLfloat *v2)
 
void trace_glRecti (GLint x1, GLint y1, GLint x2, GLint y2)
 
void trace_glRectiv (const GLint *v1, const GLint *v2)
 
void trace_glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2)
 
void trace_glRectsv (const GLshort *v1, const GLshort *v2)
 
GLint trace_glRenderMode (GLenum mode)
 
void trace_glResetHistogram (GLenum target)
 
void trace_glResetMinmax (GLenum target)
 
void trace_glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
 
void trace_glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
 
void trace_glScaled (GLdouble x, GLdouble y, GLdouble z)
 
void trace_glScalef (GLfloat x, GLfloat y, GLfloat z)
 
void trace_glScissor (GLint x, GLint y, GLsizei width, GLsizei height)
 
void trace_glSelectBuffer (GLsizei size, GLuint *buffer)
 
void trace_glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
 
void trace_glShadeModel (GLenum mode)
 
void trace_glStencilFunc (GLenum func, GLint ref, GLuint mask)
 
void trace_glStencilMask (GLuint mask)
 
void trace_glStencilOp (GLenum fail, GLenum zfail, GLenum zpass)
 
void trace_glTexCoord1d (GLdouble s)
 
void trace_glTexCoord1dv (const GLdouble *v)
 
void trace_glTexCoord1f (GLfloat s)
 
void trace_glTexCoord1fv (const GLfloat *v)
 
void trace_glTexCoord1i (GLint s)
 
void trace_glTexCoord1iv (const GLint *v)
 
void trace_glTexCoord1s (GLshort s)
 
void trace_glTexCoord1sv (const GLshort *v)
 
void trace_glTexCoord2d (GLdouble s, GLdouble t)
 
void trace_glTexCoord2dv (const GLdouble *v)
 
void trace_glTexCoord2f (GLfloat s, GLfloat t)
 
void trace_glTexCoord2fv (const GLfloat *v)
 
void trace_glTexCoord2i (GLint s, GLint t)
 
void trace_glTexCoord2iv (const GLint *v)
 
void trace_glTexCoord2s (GLshort s, GLshort t)
 
void trace_glTexCoord2sv (const GLshort *v)
 
void trace_glTexCoord3d (GLdouble s, GLdouble t, GLdouble r)
 
void trace_glTexCoord3dv (const GLdouble *v)
 
void trace_glTexCoord3f (GLfloat s, GLfloat t, GLfloat r)
 
void trace_glTexCoord3fv (const GLfloat *v)
 
void trace_glTexCoord3i (GLint s, GLint t, GLint r)
 
void trace_glTexCoord3iv (const GLint *v)
 
void trace_glTexCoord3s (GLshort s, GLshort t, GLshort r)
 
void trace_glTexCoord3sv (const GLshort *v)
 
void trace_glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q)
 
void trace_glTexCoord4dv (const GLdouble *v)
 
void trace_glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q)
 
void trace_glTexCoord4fv (const GLfloat *v)
 
void trace_glTexCoord4i (GLint s, GLint t, GLint r, GLint q)
 
void trace_glTexCoord4iv (const GLint *v)
 
void trace_glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q)
 
void trace_glTexCoord4sv (const GLshort *v)
 
void trace_glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
 
void trace_glTexEnvf (GLenum target, GLenum pname, GLfloat param)
 
void trace_glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params)
 
void trace_glTexEnvi (GLenum target, GLenum pname, GLint param)
 
void trace_glTexEnviv (GLenum target, GLenum pname, const GLint *params)
 
void trace_glTexGend (GLenum coord, GLenum pname, GLdouble param)
 
void trace_glTexGendv (GLenum coord, GLenum pname, const GLdouble *params)
 
void trace_glTexGenf (GLenum coord, GLenum pname, GLfloat param)
 
void trace_glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params)
 
void trace_glTexGeni (GLenum coord, GLenum pname, GLint param)
 
void trace_glTexGeniv (GLenum coord, GLenum pname, const GLint *params)
 
void trace_glTexImage1D (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
 
void trace_glTexImage2D (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
 
void trace_glTexImage3D (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
 
void trace_glTexParameterf (GLenum target, GLenum pname, GLfloat param)
 
void trace_glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params)
 
void trace_glTexParameteri (GLenum target, GLenum pname, GLint param)
 
void trace_glTexParameteriv (GLenum target, GLenum pname, const GLint *params)
 
void trace_glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
 
void trace_glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
 
void trace_glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
 
void trace_glTranslated (GLdouble x, GLdouble y, GLdouble z)
 
void trace_glTranslatef (GLfloat x, GLfloat y, GLfloat z)
 
void trace_glVertex2d (GLdouble x, GLdouble y)
 
void trace_glVertex2dv (const GLdouble *v)
 
void trace_glVertex2f (GLfloat x, GLfloat y)
 
void trace_glVertex2fv (const GLfloat *v)
 
void trace_glVertex2i (GLint x, GLint y)
 
void trace_glVertex2iv (const GLint *v)
 
void trace_glVertex2s (GLshort x, GLshort y)
 
void trace_glVertex2sv (const GLshort *v)
 
void trace_glVertex3d (GLdouble x, GLdouble y, GLdouble z)
 
void trace_glVertex3dv (const GLdouble *v)
 
void trace_glVertex3f (GLfloat x, GLfloat y, GLfloat z)
 
void trace_glVertex3fv (const GLfloat *v)
 
void trace_glVertex3i (GLint x, GLint y, GLint z)
 
void trace_glVertex3iv (const GLint *v)
 
void trace_glVertex3s (GLshort x, GLshort y, GLshort z)
 
void trace_glVertex3sv (const GLshort *v)
 
void trace_glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
 
void trace_glVertex4dv (const GLdouble *v)
 
void trace_glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
 
void trace_glVertex4fv (const GLfloat *v)
 
void trace_glVertex4i (GLint x, GLint y, GLint z, GLint w)
 
void trace_glVertex4iv (const GLint *v)
 
void trace_glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w)
 
void trace_glVertex4sv (const GLshort *v)
 
void trace_glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
 
void trace_glViewport (GLint x, GLint y, GLsizei width, GLsizei height)
 

Macro Definition Documentation

#define TRACE
Value:
do { \
puts (__FUNCTION__);\
} while (0)
#define puts(s)
Definition: fbset.c:209

Function Documentation

fxMesaContext trace_fxMesaCreateContext ( GLuint  win,
GrScreenResolution_t  res,
GrScreenRefresh_t  ref,
const GLint  attribList[] 
)
void trace_fxMesaDestroyContext ( fxMesaContext  fxMesa)
void trace_fxMesaMakeCurrent ( fxMesaContext  fxMesa)
void trace_fxMesaSwapBuffers ( void  )
void trace_glAccum ( GLenum  op,
GLfloat  value 
)
void trace_glAlphaFunc ( GLenum  func,
GLclampf  ref 
)
GLboolean trace_glAreTexturesResident ( GLsizei  n,
const GLuint textures,
GLboolean residences 
)
void trace_glArrayElement ( GLint  i)
void trace_glBegin ( GLenum  mode)
void trace_glBindTexture ( GLenum  target,
GLuint  texture 
)
void trace_glBitmap ( GLsizei  width,
GLsizei  height,
GLfloat  xorig,
GLfloat  yorig,
GLfloat  xmove,
GLfloat  ymove,
const GLubyte bitmap 
)
void trace_glBlendColor ( GLclampf  red,
GLclampf  green,
GLclampf  blue,
GLclampf  alpha 
)
void trace_glBlendEquation ( GLenum  mode)
void trace_glBlendFunc ( GLenum  sfactor,
GLenum  dfactor 
)
void trace_glCallList ( GLuint  list)
void trace_glCallLists ( GLsizei  n,
GLenum  type,
const GLvoid lists 
)
void trace_glClear ( GLbitfield  mask)
void trace_glClearAccum ( GLfloat  red,
GLfloat  green,
GLfloat  blue,
GLfloat  alpha 
)
void trace_glClearColor ( GLclampf  red,
GLclampf  green,
GLclampf  blue,
GLclampf  alpha 
)
void trace_glClearDepth ( GLclampd  depth)
void trace_glClearIndex ( GLfloat  c)
void trace_glClearStencil ( GLint  s)
void trace_glClipPlane ( GLenum  plane,
const GLdouble *  equation 
)
void trace_glColor3b ( GLbyte  red,
GLbyte  green,
GLbyte  blue 
)
void trace_glColor3bv ( const GLbyte v)
void trace_glColor3d ( GLdouble  red,
GLdouble  green,
GLdouble  blue 
)
void trace_glColor3dv ( const GLdouble *  v)
void trace_glColor3f ( GLfloat  red,
GLfloat  green,
GLfloat  blue 
)
void trace_glColor3fv ( const GLfloat v)
void trace_glColor3i ( GLint  red,
GLint  green,
GLint  blue 
)
void trace_glColor3iv ( const GLint v)
void trace_glColor3s ( GLshort  red,
GLshort  green,
GLshort  blue 
)
void trace_glColor3sv ( const GLshort v)
void trace_glColor3ub ( GLubyte  red,
GLubyte  green,
GLubyte  blue 
)
void trace_glColor3ubv ( const GLubyte v)
void trace_glColor3ui ( GLuint  red,
GLuint  green,
GLuint  blue 
)
void trace_glColor3uiv ( const GLuint v)
void trace_glColor3us ( GLushort  red,
GLushort  green,
GLushort  blue 
)
void trace_glColor3usv ( const GLushort v)
void trace_glColor4b ( GLbyte  red,
GLbyte  green,
GLbyte  blue,
GLbyte  alpha 
)
void trace_glColor4bv ( const GLbyte v)
void trace_glColor4d ( GLdouble  red,
GLdouble  green,
GLdouble  blue,
GLdouble  alpha 
)
void trace_glColor4dv ( const GLdouble *  v)
void trace_glColor4f ( GLfloat  red,
GLfloat  green,
GLfloat  blue,
GLfloat  alpha 
)
void trace_glColor4fv ( const GLfloat v)
void trace_glColor4i ( GLint  red,
GLint  green,
GLint  blue,
GLint  alpha 
)
void trace_glColor4iv ( const GLint v)
void trace_glColor4s ( GLshort  red,
GLshort  green,
GLshort  blue,
GLshort  alpha 
)
void trace_glColor4sv ( const GLshort v)
void trace_glColor4ub ( GLubyte  red,
GLubyte  green,
GLubyte  blue,
GLubyte  alpha 
)
void trace_glColor4ubv ( const GLubyte v)
void trace_glColor4ui ( GLuint  red,
GLuint  green,
GLuint  blue,
GLuint  alpha 
)
void trace_glColor4uiv ( const GLuint v)
void trace_glColor4us ( GLushort  red,
GLushort  green,
GLushort  blue,
GLushort  alpha 
)
void trace_glColor4usv ( const GLushort v)
void trace_glColorMask ( GLboolean  red,
GLboolean  green,
GLboolean  blue,
GLboolean  alpha 
)
void trace_glColorMaterial ( GLenum  face,
GLenum  mode 
)
void trace_glColorPointer ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid ptr 
)
void trace_glColorSubTable ( GLenum  target,
GLsizei  start,
GLsizei  count,
GLenum  format,
GLenum  type,
const GLvoid data 
)
void trace_glColorTable ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid table 
)
void trace_glColorTableParameterfv ( GLenum  target,
GLenum  pname,
const GLfloat params 
)
void trace_glColorTableParameteriv ( GLenum  target,
GLenum  pname,
const GLint params 
)
void trace_glConvolutionFilter1D ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid image 
)
void trace_glConvolutionFilter2D ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid image 
)
void trace_glConvolutionParameterf ( GLenum  target,
GLenum  pname,
GLfloat  params 
)
void trace_glConvolutionParameterfv ( GLenum  target,
GLenum  pname,
const GLfloat params 
)
void trace_glConvolutionParameteri ( GLenum  target,
GLenum  pname,
GLint  params 
)
void trace_glConvolutionParameteriv ( GLenum  target,
GLenum  pname,
const GLint params 
)
void trace_glCopyColorSubTable ( GLenum  target,
GLsizei  start,
GLint  x,
GLint  y,
GLsizei  width 
)
void trace_glCopyColorTable ( GLenum  target,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width 
)
void trace_glCopyConvolutionFilter1D ( GLenum  target,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width 
)
void trace_glCopyConvolutionFilter2D ( GLenum  target,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
void trace_glCopyPixels ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLenum  type 
)
void trace_glCopyTexImage1D ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLint  border 
)
void trace_glCopyTexImage2D ( GLenum  target,
GLint  level,
GLenum  internalformat,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLint  border 
)
void trace_glCopyTexSubImage1D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  x,
GLint  y,
GLsizei  width 
)
void trace_glCopyTexSubImage2D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
void trace_glCopyTexSubImage3D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
void trace_glCullFace ( GLenum  mode)
void trace_glDeleteLists ( GLuint  list,
GLsizei  range 
)
void trace_glDeleteTextures ( GLsizei  n,
const GLuint textures 
)
void trace_glDepthFunc ( GLenum  func)
void trace_glDepthMask ( GLboolean  flag)
void trace_glDepthRange ( GLclampd  near_val,
GLclampd  far_val 
)
void trace_glDisable ( GLenum  cap)
void trace_glDisableClientState ( GLenum  cap)
void trace_glDrawArrays ( GLenum  mode,
GLint  first,
GLsizei  count 
)
void trace_glDrawBuffer ( GLenum  mode)
void trace_glDrawElements ( GLenum  mode,
GLsizei  count,
GLenum  type,
const GLvoid indices 
)
void trace_glDrawPixels ( GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void trace_glDrawRangeElements ( GLenum  mode,
GLuint  start,
GLuint  end,
GLsizei  count,
GLenum  type,
const GLvoid indices 
)
void trace_glEdgeFlag ( GLboolean  flag)
void trace_glEdgeFlagPointer ( GLsizei  stride,
const GLvoid ptr 
)
void trace_glEdgeFlagv ( const GLboolean flag)
void trace_glEnable ( GLenum  cap)
void trace_glEnableClientState ( GLenum  cap)
void trace_glEnd ( void  )
void trace_glEndList ( void  )
void trace_glEvalCoord1d ( GLdouble  u)
void trace_glEvalCoord1dv ( const GLdouble *  u)
void trace_glEvalCoord1f ( GLfloat  u)
void trace_glEvalCoord1fv ( const GLfloat u)
void trace_glEvalCoord2d ( GLdouble  u,
GLdouble  v 
)
void trace_glEvalCoord2dv ( const GLdouble *  u)
void trace_glEvalCoord2f ( GLfloat  u,
GLfloat  v 
)
void trace_glEvalCoord2fv ( const GLfloat u)
void trace_glEvalMesh1 ( GLenum  mode,
GLint  i1,
GLint  i2 
)
void trace_glEvalMesh2 ( GLenum  mode,
GLint  i1,
GLint  i2,
GLint  j1,
GLint  j2 
)
void trace_glEvalPoint1 ( GLint  i)
void trace_glEvalPoint2 ( GLint  i,
GLint  j 
)
void trace_glFeedbackBuffer ( GLsizei  size,
GLenum  type,
GLfloat buffer 
)
void trace_glFinish ( void  )
void trace_glFlush ( void  )
void trace_glFogf ( GLenum  pname,
GLfloat  param 
)
void trace_glFogfv ( GLenum  pname,
const GLfloat params 
)
void trace_glFogi ( GLenum  pname,
GLint  param 
)
void trace_glFogiv ( GLenum  pname,
const GLint params 
)
void trace_glFrontFace ( GLenum  mode)
void trace_glFrustum ( GLdouble  left,
GLdouble  right,
GLdouble  bottom,
GLdouble  top,
GLdouble  near_val,
GLdouble  far_val 
)
GLuint trace_glGenLists ( GLsizei  range)
void trace_glGenTextures ( GLsizei  n,
GLuint textures 
)
void trace_glGetBooleanv ( GLenum  pname,
GLboolean params 
)
void trace_glGetClipPlane ( GLenum  plane,
GLdouble *  equation 
)
void trace_glGetColorTable ( GLenum  target,
GLenum  format,
GLenum  type,
GLvoid table 
)
void trace_glGetColorTableParameterfv ( GLenum  target,
GLenum  pname,
GLfloat params 
)
void trace_glGetColorTableParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
)
void trace_glGetConvolutionFilter ( GLenum  target,
GLenum  format,
GLenum  type,
GLvoid image 
)
void trace_glGetConvolutionParameterfv ( GLenum  target,
GLenum  pname,
GLfloat params 
)
void trace_glGetConvolutionParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
)
void trace_glGetDoublev ( GLenum  pname,
GLdouble *  params 
)
GLenum trace_glGetError ( void  )
void trace_glGetFloatv ( GLenum  pname,
GLfloat params 
)
void trace_glGetHistogram ( GLenum  target,
GLboolean  reset,
GLenum  format,
GLenum  type,
GLvoid values 
)
void trace_glGetHistogramParameterfv ( GLenum  target,
GLenum  pname,
GLfloat params 
)
void trace_glGetHistogramParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
)
void trace_glGetIntegerv ( GLenum  pname,
GLint params 
)
void trace_glGetLightfv ( GLenum  light,
GLenum  pname,
GLfloat params 
)
void trace_glGetLightiv ( GLenum  light,
GLenum  pname,
GLint params 
)
void trace_glGetMapdv ( GLenum  target,
GLenum  query,
GLdouble *  v 
)
void trace_glGetMapfv ( GLenum  target,
GLenum  query,
GLfloat v 
)
void trace_glGetMapiv ( GLenum  target,
GLenum  query,
GLint v 
)
void trace_glGetMaterialfv ( GLenum  face,
GLenum  pname,
GLfloat params 
)
void trace_glGetMaterialiv ( GLenum  face,
GLenum  pname,
GLint params 
)
void trace_glGetMinmax ( GLenum  target,
GLboolean  reset,
GLenum  format,
GLenum  types,
GLvoid values 
)
void trace_glGetMinmaxParameterfv ( GLenum  target,
GLenum  pname,
GLfloat params 
)
void trace_glGetMinmaxParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
)
void trace_glGetPixelMapfv ( GLenum  map,
GLfloat values 
)
void trace_glGetPixelMapuiv ( GLenum  map,
GLuint values 
)
void trace_glGetPixelMapusv ( GLenum  map,
GLushort values 
)
void trace_glGetPointerv ( GLenum  pname,
void **  params 
)
void trace_glGetPolygonStipple ( GLubyte mask)
void trace_glGetSeparableFilter ( GLenum  target,
GLenum  format,
GLenum  type,
GLvoid row,
GLvoid column,
GLvoid span 
)
const GLubyte* trace_glGetString ( GLenum  name)
void trace_glGetTexEnvfv ( GLenum  target,
GLenum  pname,
GLfloat params 
)
void trace_glGetTexEnviv ( GLenum  target,
GLenum  pname,
GLint params 
)
void trace_glGetTexGendv ( GLenum  coord,
GLenum  pname,
GLdouble *  params 
)
void trace_glGetTexGenfv ( GLenum  coord,
GLenum  pname,
GLfloat params 
)
void trace_glGetTexGeniv ( GLenum  coord,
GLenum  pname,
GLint params 
)
void trace_glGetTexImage ( GLenum  target,
GLint  level,
GLenum  format,
GLenum  type,
GLvoid pixels 
)
void trace_glGetTexLevelParameterfv ( GLenum  target,
GLint  level,
GLenum  pname,
GLfloat params 
)
void trace_glGetTexLevelParameteriv ( GLenum  target,
GLint  level,
GLenum  pname,
GLint params 
)
void trace_glGetTexParameterfv ( GLenum  target,
GLenum  pname,
GLfloat params 
)
void trace_glGetTexParameteriv ( GLenum  target,
GLenum  pname,
GLint params 
)
void trace_glHint ( GLenum  target,
GLenum  mode 
)
void trace_glHistogram ( GLenum  target,
GLsizei  width,
GLenum  internalformat,
GLboolean  sink 
)
void trace_glIndexd ( GLdouble  c)
void trace_glIndexdv ( const GLdouble *  c)
void trace_glIndexf ( GLfloat  c)
void trace_glIndexfv ( const GLfloat c)
void trace_glIndexi ( GLint  c)
void trace_glIndexiv ( const GLint c)
void trace_glIndexMask ( GLuint  mask)
void trace_glIndexPointer ( GLenum  type,
GLsizei  stride,
const GLvoid ptr 
)
void trace_glIndexs ( GLshort  c)
void trace_glIndexsv ( const GLshort c)
void trace_glIndexub ( GLubyte  c)
void trace_glIndexubv ( const GLubyte c)
void trace_glInitNames ( void  )
void trace_glInterleavedArrays ( GLenum  format,
GLsizei  stride,
const GLvoid pointer 
)
GLboolean trace_glIsEnabled ( GLenum  cap)
GLboolean trace_glIsList ( GLuint  list)
GLboolean trace_glIsTexture ( GLuint  texture)
void trace_glLightf ( GLenum  light,
GLenum  pname,
GLfloat  param 
)
void trace_glLightfv ( GLenum  light,
GLenum  pname,
const GLfloat params 
)
void trace_glLighti ( GLenum  light,
GLenum  pname,
GLint  param 
)
void trace_glLightiv ( GLenum  light,
GLenum  pname,
const GLint params 
)
void trace_glLightModelf ( GLenum  pname,
GLfloat  param 
)
void trace_glLightModelfv ( GLenum  pname,
const GLfloat params 
)
void trace_glLightModeli ( GLenum  pname,
GLint  param 
)
void trace_glLightModeliv ( GLenum  pname,
const GLint params 
)
void trace_glLineStipple ( GLint  factor,
GLushort  pattern 
)
void trace_glLineWidth ( GLfloat  width)
void trace_glListBase ( GLuint  base)
void trace_glLoadIdentity ( void  )
void trace_glLoadMatrixd ( const GLdouble *  m)
void trace_glLoadMatrixf ( const GLfloat m)
void trace_glLoadName ( GLuint  name)
void trace_glLogicOp ( GLenum  opcode)
void trace_glMap1d ( GLenum  target,
GLdouble  u1,
GLdouble  u2,
GLint  stride,
GLint  order,
const GLdouble *  points 
)
void trace_glMap1f ( GLenum  target,
GLfloat  u1,
GLfloat  u2,
GLint  stride,
GLint  order,
const GLfloat points 
)
void trace_glMap2d ( GLenum  target,
GLdouble  u1,
GLdouble  u2,
GLint  ustride,
GLint  uorder,
GLdouble  v1,
GLdouble  v2,
GLint  vstride,
GLint  vorder,
const GLdouble *  points 
)
void trace_glMap2f ( GLenum  target,
GLfloat  u1,
GLfloat  u2,
GLint  ustride,
GLint  uorder,
GLfloat  v1,
GLfloat  v2,
GLint  vstride,
GLint  vorder,
const GLfloat points 
)
void trace_glMapGrid1d ( GLint  un,
GLdouble  u1,
GLdouble  u2 
)
void trace_glMapGrid1f ( GLint  un,
GLfloat  u1,
GLfloat  u2 
)
void trace_glMapGrid2d ( GLint  un,
GLdouble  u1,
GLdouble  u2,
GLint  vn,
GLdouble  v1,
GLdouble  v2 
)
void trace_glMapGrid2f ( GLint  un,
GLfloat  u1,
GLfloat  u2,
GLint  vn,
GLfloat  v1,
GLfloat  v2 
)
void trace_glMaterialf ( GLenum  face,
GLenum  pname,
GLfloat  param 
)
void trace_glMaterialfv ( GLenum  face,
GLenum  pname,
const GLfloat params 
)
void trace_glMateriali ( GLenum  face,
GLenum  pname,
GLint  param 
)
void trace_glMaterialiv ( GLenum  face,
GLenum  pname,
const GLint params 
)
void trace_glMatrixMode ( GLenum  mode)
void trace_glMinmax ( GLenum  target,
GLenum  internalformat,
GLboolean  sink 
)
void trace_glMultMatrixd ( const GLdouble *  m)
void trace_glMultMatrixf ( const GLfloat m)
void trace_glNewList ( GLuint  list,
GLenum  mode 
)
void trace_glNormal3b ( GLbyte  nx,
GLbyte  ny,
GLbyte  nz 
)
void trace_glNormal3bv ( const GLbyte v)
void trace_glNormal3d ( GLdouble  nx,
GLdouble  ny,
GLdouble  nz 
)
void trace_glNormal3dv ( const GLdouble *  v)
void trace_glNormal3f ( GLfloat  nx,
GLfloat  ny,
GLfloat  nz 
)
void trace_glNormal3fv ( const GLfloat v)
void trace_glNormal3i ( GLint  nx,
GLint  ny,
GLint  nz 
)
void trace_glNormal3iv ( const GLint v)
void trace_glNormal3s ( GLshort  nx,
GLshort  ny,
GLshort  nz 
)
void trace_glNormal3sv ( const GLshort v)
void trace_glNormalPointer ( GLenum  type,
GLsizei  stride,
const GLvoid ptr 
)
void trace_glOrtho ( GLdouble  left,
GLdouble  right,
GLdouble  bottom,
GLdouble  top,
GLdouble  near_val,
GLdouble  far_val 
)
void trace_glPassThrough ( GLfloat  token)
void trace_glPixelMapfv ( GLenum  map,
GLint  mapsize,
const GLfloat values 
)
void trace_glPixelMapuiv ( GLenum  map,
GLint  mapsize,
const GLuint values 
)
void trace_glPixelMapusv ( GLenum  map,
GLint  mapsize,
const GLushort values 
)
void trace_glPixelStoref ( GLenum  pname,
GLfloat  param 
)
void trace_glPixelStorei ( GLenum  pname,
GLint  param 
)
void trace_glPixelTransferf ( GLenum  pname,
GLfloat  param 
)
void trace_glPixelTransferi ( GLenum  pname,
GLint  param 
)
void trace_glPixelZoom ( GLfloat  xfactor,
GLfloat  yfactor 
)
void trace_glPointSize ( GLfloat  size)
void trace_glPolygonMode ( GLenum  face,
GLenum  mode 
)
void trace_glPolygonOffset ( GLfloat  factor,
GLfloat  units 
)
void trace_glPolygonStipple ( const GLubyte mask)
void trace_glPopAttrib ( void  )
void trace_glPopClientAttrib ( void  )
void trace_glPopMatrix ( void  )
void trace_glPopName ( void  )
void trace_glPrioritizeTextures ( GLsizei  n,
const GLuint textures,
const GLclampf priorities 
)
void trace_glPushAttrib ( GLbitfield  mask)
void trace_glPushClientAttrib ( GLbitfield  mask)
void trace_glPushMatrix ( void  )
void trace_glPushName ( GLuint  name)
void trace_glRasterPos2d ( GLdouble  x,
GLdouble  y 
)
void trace_glRasterPos2dv ( const GLdouble *  v)
void trace_glRasterPos2f ( GLfloat  x,
GLfloat  y 
)
void trace_glRasterPos2fv ( const GLfloat v)
void trace_glRasterPos2i ( GLint  x,
GLint  y 
)
void trace_glRasterPos2iv ( const GLint v)
void trace_glRasterPos2s ( GLshort  x,
GLshort  y 
)
void trace_glRasterPos2sv ( const GLshort v)
void trace_glRasterPos3d ( GLdouble  x,
GLdouble  y,
GLdouble  z 
)
void trace_glRasterPos3dv ( const GLdouble *  v)
void trace_glRasterPos3f ( GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void trace_glRasterPos3fv ( const GLfloat v)
void trace_glRasterPos3i ( GLint  x,
GLint  y,
GLint  z 
)
void trace_glRasterPos3iv ( const GLint v)
void trace_glRasterPos3s ( GLshort  x,
GLshort  y,
GLshort  z 
)
void trace_glRasterPos3sv ( const GLshort v)
void trace_glRasterPos4d ( GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
)
void trace_glRasterPos4dv ( const GLdouble *  v)
void trace_glRasterPos4f ( GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
)
void trace_glRasterPos4fv ( const GLfloat v)
void trace_glRasterPos4i ( GLint  x,
GLint  y,
GLint  z,
GLint  w 
)
void trace_glRasterPos4iv ( const GLint v)
void trace_glRasterPos4s ( GLshort  x,
GLshort  y,
GLshort  z,
GLshort  w 
)
void trace_glRasterPos4sv ( const GLshort v)
void trace_glReadBuffer ( GLenum  mode)
void trace_glReadPixels ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
GLvoid pixels 
)
void trace_glRectd ( GLdouble  x1,
GLdouble  y1,
GLdouble  x2,
GLdouble  y2 
)
void trace_glRectdv ( const GLdouble *  v1,
const GLdouble *  v2 
)
void trace_glRectf ( GLfloat  x1,
GLfloat  y1,
GLfloat  x2,
GLfloat  y2 
)
void trace_glRectfv ( const GLfloat v1,
const GLfloat v2 
)
void trace_glRecti ( GLint  x1,
GLint  y1,
GLint  x2,
GLint  y2 
)
void trace_glRectiv ( const GLint v1,
const GLint v2 
)
void trace_glRects ( GLshort  x1,
GLshort  y1,
GLshort  x2,
GLshort  y2 
)
void trace_glRectsv ( const GLshort v1,
const GLshort v2 
)
GLint trace_glRenderMode ( GLenum  mode)
void trace_glResetHistogram ( GLenum  target)
void trace_glResetMinmax ( GLenum  target)
void trace_glRotated ( GLdouble  angle,
GLdouble  x,
GLdouble  y,
GLdouble  z 
)
void trace_glRotatef ( GLfloat  angle,
GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void trace_glScaled ( GLdouble  x,
GLdouble  y,
GLdouble  z 
)
void trace_glScalef ( GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void trace_glScissor ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)
void trace_glSelectBuffer ( GLsizei  size,
GLuint buffer 
)
void trace_glSeparableFilter2D ( GLenum  target,
GLenum  internalformat,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid row,
const GLvoid column 
)
void trace_glShadeModel ( GLenum  mode)
void trace_glStencilFunc ( GLenum  func,
GLint  ref,
GLuint  mask 
)
void trace_glStencilMask ( GLuint  mask)
void trace_glStencilOp ( GLenum  fail,
GLenum  zfail,
GLenum  zpass 
)
void trace_glTexCoord1d ( GLdouble  s)
void trace_glTexCoord1dv ( const GLdouble *  v)
void trace_glTexCoord1f ( GLfloat  s)
void trace_glTexCoord1fv ( const GLfloat v)
void trace_glTexCoord1i ( GLint  s)
void trace_glTexCoord1iv ( const GLint v)
void trace_glTexCoord1s ( GLshort  s)
void trace_glTexCoord1sv ( const GLshort v)
void trace_glTexCoord2d ( GLdouble  s,
GLdouble  t 
)
void trace_glTexCoord2dv ( const GLdouble *  v)
void trace_glTexCoord2f ( GLfloat  s,
GLfloat  t 
)
void trace_glTexCoord2fv ( const GLfloat v)
void trace_glTexCoord2i ( GLint  s,
GLint  t 
)
void trace_glTexCoord2iv ( const GLint v)
void trace_glTexCoord2s ( GLshort  s,
GLshort  t 
)
void trace_glTexCoord2sv ( const GLshort v)
void trace_glTexCoord3d ( GLdouble  s,
GLdouble  t,
GLdouble  r 
)
void trace_glTexCoord3dv ( const GLdouble *  v)
void trace_glTexCoord3f ( GLfloat  s,
GLfloat  t,
GLfloat  r 
)
void trace_glTexCoord3fv ( const GLfloat v)
void trace_glTexCoord3i ( GLint  s,
GLint  t,
GLint  r 
)
void trace_glTexCoord3iv ( const GLint v)
void trace_glTexCoord3s ( GLshort  s,
GLshort  t,
GLshort  r 
)
void trace_glTexCoord3sv ( const GLshort v)
void trace_glTexCoord4d ( GLdouble  s,
GLdouble  t,
GLdouble  r,
GLdouble  q 
)
void trace_glTexCoord4dv ( const GLdouble *  v)
void trace_glTexCoord4f ( GLfloat  s,
GLfloat  t,
GLfloat  r,
GLfloat  q 
)
void trace_glTexCoord4fv ( const GLfloat v)
void trace_glTexCoord4i ( GLint  s,
GLint  t,
GLint  r,
GLint  q 
)
void trace_glTexCoord4iv ( const GLint v)
void trace_glTexCoord4s ( GLshort  s,
GLshort  t,
GLshort  r,
GLshort  q 
)
void trace_glTexCoord4sv ( const GLshort v)
void trace_glTexCoordPointer ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid ptr 
)
void trace_glTexEnvf ( GLenum  target,
GLenum  pname,
GLfloat  param 
)
void trace_glTexEnvfv ( GLenum  target,
GLenum  pname,
const GLfloat params 
)
void trace_glTexEnvi ( GLenum  target,
GLenum  pname,
GLint  param 
)
void trace_glTexEnviv ( GLenum  target,
GLenum  pname,
const GLint params 
)
void trace_glTexGend ( GLenum  coord,
GLenum  pname,
GLdouble  param 
)
void trace_glTexGendv ( GLenum  coord,
GLenum  pname,
const GLdouble *  params 
)
void trace_glTexGenf ( GLenum  coord,
GLenum  pname,
GLfloat  param 
)
void trace_glTexGenfv ( GLenum  coord,
GLenum  pname,
const GLfloat params 
)
void trace_glTexGeni ( GLenum  coord,
GLenum  pname,
GLint  param 
)
void trace_glTexGeniv ( GLenum  coord,
GLenum  pname,
const GLint params 
)
void trace_glTexImage1D ( GLenum  target,
GLint  level,
GLint  internalFormat,
GLsizei  width,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void trace_glTexImage2D ( GLenum  target,
GLint  level,
GLint  internalFormat,
GLsizei  width,
GLsizei  height,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void trace_glTexImage3D ( GLenum  target,
GLint  level,
GLint  internalFormat,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLint  border,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void trace_glTexParameterf ( GLenum  target,
GLenum  pname,
GLfloat  param 
)
void trace_glTexParameterfv ( GLenum  target,
GLenum  pname,
const GLfloat params 
)
void trace_glTexParameteri ( GLenum  target,
GLenum  pname,
GLint  param 
)
void trace_glTexParameteriv ( GLenum  target,
GLenum  pname,
const GLint params 
)
void trace_glTexSubImage1D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLsizei  width,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void trace_glTexSubImage2D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLsizei  width,
GLsizei  height,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void trace_glTexSubImage3D ( GLenum  target,
GLint  level,
GLint  xoffset,
GLint  yoffset,
GLint  zoffset,
GLsizei  width,
GLsizei  height,
GLsizei  depth,
GLenum  format,
GLenum  type,
const GLvoid pixels 
)
void trace_glTranslated ( GLdouble  x,
GLdouble  y,
GLdouble  z 
)
void trace_glTranslatef ( GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void trace_glVertex2d ( GLdouble  x,
GLdouble  y 
)
void trace_glVertex2dv ( const GLdouble *  v)
void trace_glVertex2f ( GLfloat  x,
GLfloat  y 
)
void trace_glVertex2fv ( const GLfloat v)
void trace_glVertex2i ( GLint  x,
GLint  y 
)
void trace_glVertex2iv ( const GLint v)
void trace_glVertex2s ( GLshort  x,
GLshort  y 
)
void trace_glVertex2sv ( const GLshort v)
void trace_glVertex3d ( GLdouble  x,
GLdouble  y,
GLdouble  z 
)
void trace_glVertex3dv ( const GLdouble *  v)
void trace_glVertex3f ( GLfloat  x,
GLfloat  y,
GLfloat  z 
)
void trace_glVertex3fv ( const GLfloat v)
void trace_glVertex3i ( GLint  x,
GLint  y,
GLint  z 
)
void trace_glVertex3iv ( const GLint v)
void trace_glVertex3s ( GLshort  x,
GLshort  y,
GLshort  z 
)
void trace_glVertex3sv ( const GLshort v)
void trace_glVertex4d ( GLdouble  x,
GLdouble  y,
GLdouble  z,
GLdouble  w 
)
void trace_glVertex4dv ( const GLdouble *  v)
void trace_glVertex4f ( GLfloat  x,
GLfloat  y,
GLfloat  z,
GLfloat  w 
)
void trace_glVertex4fv ( const GLfloat v)
void trace_glVertex4i ( GLint  x,
GLint  y,
GLint  z,
GLint  w 
)
void trace_glVertex4iv ( const GLint v)
void trace_glVertex4s ( GLshort  x,
GLshort  y,
GLshort  z,
GLshort  w 
)
void trace_glVertex4sv ( const GLshort v)
void trace_glVertexPointer ( GLint  size,
GLenum  type,
GLsizei  stride,
const GLvoid ptr 
)
void trace_glViewport ( GLint  x,
GLint  y,
GLsizei  width,
GLsizei  height 
)